thirdplace posted:jools posted:speaking of games, did you know no paradox game permits you to start as the serbian empire? the latest start date in crusader kings 2 is 1337, 9 years before its foundation, and the earliest start date in europa universalis 3 is 1399, 28 years after its dissolution. conspiracy.
you can start as serbia in vicky 2, scrub
no i mean the actual literal Serbian Empire. look it up scrubuchadnezzer
kinch posted:won't serbia have some kind of 'rebuild the empire' mission? the only full game of eu3 i played was as byzantium and it was the last because why does THE freakeing Empire have to westernise?
the possibility of an anti-serb conspiracy in paradox is discussed here http://forum.paradoxplaza.com/forum/showthread.php?649484-Serbia-as-Empire
e: littlegreenpills suggested this game is a good primer for maosist guerrilla cells. hwoever, the trouble i had crossing the street after playing crawl all day and taking drugs suggests turn-based games do NOT properly simulate reality.
Edited by kinch ()
NoFreeWill posted:http://lcs.wikidot.com/looks cool haha but you play as a liberal
the name and general use of the word liberal in this game is intended as a joke/criticism + this game owns
SovietFriends posted:all games are boring
therefore just make a game about production chains and nothing else, like just about checking wage levels and location of resources and tax laws state control over those taxes ability to transfer capital ability to invest capital etc etc etc
then nothing else at all
then it will only take 10 minutes and it will be socially useful
anything that requires staring at a screen for longer then that probably causes school shootings or something or at least becoming mega dork
yes yes yes, you are our future Games Czar.
NoFreeWill posted:http://lcs.wikidot.com/looks cool haha but you play as a liberal
didn't click but my recollection is the point is satirizing liberalism but maybe i'm just hoping that was the point
stegosaurus posted:as. marxist. television. shw. to. watch.
Lysenko posted:games are for children
Fag
ilmdge posted:is that where joey posts everyday instead of here
yep, its also where half the posters here get their jokes and funny pictures
tpaine posted:wghat is badgame, is it another wddp
It's where the political vanguard meets to have conclusive dicussions on the nature of Trotskyism
parabolart posted:Videogames Are Everything Life could Be..
http://www.guardian.co.uk/technology/2013/mar/29/cuban-video-game-revolutionary-history
like the whole political, economic and colonial aspects are all neutered and controled because if they were set free you'd end up with brazil conquering china and millions of swedish immigrating to haiti because they passed a pension law. also africans don't exist on the map because they're 'savages' lol.
like the game bases itself on the concept of states and literally the only way they could make it work was to have the player be some kind of immortal technocrat ruling behind the scenes; which is what liberals want IRL so it actually reflects their class interests really well!
germanjoey posted:i love playing video games
Every single meso drop should be lootshared by everyone lol, and equip/use/etc/setup drop should be automatically added to a huge store that sells everything at a fixed price. There would likely be no FM, no merches, no real world trading, no meso selling sites, like 80% less botters and hackers. It would be perfect. Communist maple pl0x.
Scrree posted:i think victoria 2 by paradox is the funniest game because it bases its simulation of the 19th century on all kinds of liberal assumptions and it just doesn't reflect reality at all or even simply work.
like the whole political, economic and colonial aspects are all neutered and controled because if they were set free you'd end up with brazil conquering china and millions of swedish immigrating to haiti because they passed a pension law. also africans don't exist on the map because they're 'savages' lol.
like the game bases itself on the concept of states and literally the only way they could make it work was to have the player be some kind of immortal technocrat ruling behind the scenes; which is what liberals want IRL so it actually reflects their class interests really well!
sometimes i try to picture what a paradox game would look like that admitted the contingent reality of states, like the basic unit of geography would be equal to the basic unit of people, (i think they would be equivalent to the "POP"s in v2?) and you would have all these power relations between these to manage and cultural acceptance of ideas to try to skew one way or the other to try and move society toward what you were trying to accomplish
I think it could actually be really good and fascinating and attract the same audience as their games while also confronting them with some sense of the realities of history
if it was done right your bullshit campaign to colour your map the same colour should feel completely empty. I mean it does for me already but I think there would be a way to write the game mechanics in such a way that it really underlines how disconnected "my map is all blue, yay" imperialism is from the basic facts of people trying to feed and shelter themselves and have lives regardless of what colour the flag is today